CONCEPT DESIGNER - CHARACTER ARTIST

RESUME

I’m a Concept Designer and Senior Character Artist with a focus on 3D Concept Design.

I have over 10 years of production experience in both Film and Games working for companies such as Industrial Light and Magic, Electronic Arts, Moving Picture Company, Rhythm & Hues Studios and Rising Sun Pictures. I’m currently employed at Apple as a Senior 3D Artist.

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EXPERIENCE

Jan 2018 - Present: Apple - Sunnyvale, CA

  • Senior 3D Artist

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March 2017 - Jan 2018: Visceral Games (Electronic Arts) - Redwood City, CA

  • Senior Character Artist

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Sept 2013 - Feb 2017: Industrial Light and Magic - San Francisco, CA

ROGUE ONE: A STAR WARS STORY

  • Senior Texture Painter

  • Hard-surface

TEENAGE MUTANT NINJA TURTLES: OUT OF THE SHADOWS

  • Texture Supervisor

  • Creature, Hard-surface

JURASSIC WORLD

  • Modeler and Texture Painter

  • Creature

TOMORROWLAND

  • Modeler and Texture Painter

  • Hard-surface, Character

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April 2012 - Sept 2013: Rhythm and Hues Studios - Vancouver, BC

PERCY JACKSON: SEA OF MONSTERS

  • Lead Texture Painter

  • Creature, Hard-surface

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Sept 2011 - April 2012: Moving Picture Company - Vancouver, BC

JACK THE GIANT SLAYER

  • Modeler

  • Environment, Character

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Jan 2010 - Sept 2011: Rising Sun Pictures - Adelaide, Australia

JOURNEY TO THE CENTER OF THE EARTH 2: MYSTERIOUS ISLAND

  • Modeler and Texture Painter

  • Creature, Character

GREEN LANTERN

  • Modeler, Texture Painter and Lookdev Artist

  • Hard-surface, Character

HARRY POTTER AND THE DEATHLY HALLOWS: PART 1

  • Modeler, Texture Painter and 3D Concept Artist

  • Character, Creature, Environment

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Aug 2008 - Dec 2009: Rhythm and Hues Studios - Los Angeles, CA

THE A-TEAM

  • Texture Painter

  • Hard-surface

CABIN IN THE WOODS

  • Texture Painter

  • Creature, Hard-surface

NIGHT AT THE MUSEUM: BATTLE OF THE SMITHSONIAN

  • Junior Texture Painter

  • Character, Hard-surface

 

TECHNICAL SKILLS

PROFICIENT: Maya, Substance Painter, Mari, Modo, Zbrush, Mudbox, Marvelous Designer, Photoshop, Keyshot

FAMILIAR: Marmoset Toolbag, Vray, Mental Ray, After Effects

 

EDUCATION

2006 - 2008: Gnomon School of Visual Effects - Hollywood, CA

  • High-End CG Certificate Program

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2002 - 2006: Keene State College - Keene, NH

  • Bachelor of Arts: Graphic Design