EXPERIENCE

March 2017 - Present: Visceral Games (Electronic Arts) - Redwood City, CA

  • Senior Character Artist

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Sept 2013 - March 2017: Industrial Light and Magic - San Francisco, CA

ROGUE ONE: A STAR WARS STORY

  • Senior Texture Painter
  • Hard-surface

TEENAGE MUTANT NINJA TURTLES: OUT OF THE SHADOWS

  • Texture Supervisor
  • Creature, Hard-surface

JURASSIC WORLD

  • Modeler and Texture Painter
  • Creature

TOMORROWLAND

  • Modeler and Texture Painter
  • Hard-surface, Character

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April 2012 - Sept 2013: Rhythm and Hues Studios - Vancouver, BC

PERCY JACKSON: SEA OF MONSTERS

  • Lead Texture Painter
  • Creature, Hard-surface

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Sept 2011 - April 2012: Moving Picture Company - Vancouver, BC

JACK THE GIANT SLAYER

  • Modeler
  • Environment, Character

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Jan 2010 - Sept 2011: Rising Sun Pictures - Adelaide, Australia

JOURNEY TO THE CENTER OF THE EARTH 2: MYSTERIOUS ISLAND

  • Modeler and Texture Painter
  • Creature, Character

GREEN LANTERN

  • Modeler, Texture Painter and Lookdev Artist
  • Hard-surface, Character

HARRY POTTER AND THE DEATHLY HALLOWS: PART 1

  • Modeler, Texture Painter and 3D Concept Artist
  • Character, Creature, Environment

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Aug 2008 - Dec 2009: Rhythm and Hues Studios - Los Angeles, CA

THE A-TEAM

  • Texture Painter
  • Hard-surface

CABIN IN THE WOODS

  • Texture Painter
  • Creature, Hard-surface

NIGHT AT THE MUSEUM: BATTLE OF THE SMITHSONIAN

  • Junior Texture Painter
  • Character, Hard-surface

 

TECHNICAL SKILLS

PROFICIENT: Maya, Mari, Modo, Zbrush, Mudbox, Photoshop, Headus UV Layout, Topogun

FAMILIAR: Substance Painter, Marvelous Designer, Vray, Mental Ray, Keyshot, After Effects

 

EDUCATION

2006 - 2008: Gnomon School of Visual Effects - Hollywood, CA

  • High-End CG Certificate Program

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2002 - 2006: Keene State College - Keene, NH

  • Bachelor of Arts: Graphic Design




 

 

DEMO REEL SHOT BREAKDOWN

In order of appearance per project:

CABIN IN THE WOODS:

  • Textured Dragonbat: all except for wing membrane
  • Textured Hand of God and Cabin Digital Set
  • Textured Wraith
  • Textured Hawk

HARRY POTTER AND THE DEATHLY HALLOWS PT. 1:

  • Designed and Sculpted Voldemort’s face deformities for Horcrux apparition
  • Modeled and textured Wizard Statue in the Ministry of Magic
  • Modeled Runcorn digital double flushed down toilet
  • Modeled Umbridge’s Patronus Cat
  • Modeled Ministry of Magic Elevator set extension

THE ATEAM:

    • Textured Tank

    NIGHT AT THE MUSEUM- BATTLE OF THE SMITHSONIAN:

    • Textured skin maps for Octavius digital double
    • Textured Thinker sculpture

    GREEN LANTERN

      • Modeled, Textured and initial Renderman Lookdev for UCAV

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      SPINAL (personal project):

      • Dynamesh concept sculpt in Zbrush
      • Rendered in Zbrush
      • Paintover in Photoshop

      LEON PORTRAIT (personal project):

      • Sculpted in Zbrush
      • Textured in Mari and Photoshop
      • Lighting and Rendering in Maya Vray

      TRIBAL ALIEN (personal project):

      • Concept in Zbrush and Photoshop
      • Modeling, lighting/rendering in Maya Mental Ray
      • Sculpted in Zbrush
      • Textured in Mari and Photoshop

      VIOLINIST (personal project):

        • Modeled, lighting/rendering in Maya Vray
        • Sculpted in Zbrush
        • Textured using Bodypaint, Mari, Photoshop
        • Composited in Photoshop