Iā€™m a Concept Artist currently living in Boston, MA.

I have over 10 years of production experience in both Film and Games working for companies such as Industrial Light and Magic, Electronic Arts, Netease Games, Moving Picture Company, Rhythm & Hues Studios, Apple and Rising Sun Pictures.

View my ARTSTATION

View my LinkedIn

EXPERIENCE

Oct 2023 - Present: Skydance New Media - Remote

  • Character Art Lead (Contractor)

___________________________________________________________________________________

December 2022 - May 2023: NetEase Games - Remote

  • Senior Concept Artist

___________________________________________________________________________________

August 2022 - December 2022: Freelance Concept Artist

  • Concept Artist

___________________________________________________________________________________

Jan 2018 - May 2021: Apple - Sunnyvale, CA

  • Senior Artist

___________________________________________________________________________________

March 2017 - Jan 2018 (studio closed): Visceral Games (Electronic Arts) - Redwood City, CA

AMY HENNIG UNRELEASED STAR WARS GAME

  • Senior Character Artist

___________________________________________________________________________________

Sept 2013 - Feb 2017: Industrial Light and Magic - San Francisco, CA

ROGUE ONE: A STAR WARS STORY

  • Senior Texture Painter

  • Hard-surface

TEENAGE MUTANT NINJA TURTLES: OUT OF THE SHADOWS

  • Texture Supervisor

  • Creature, Hard-surface

JURASSIC WORLD

  • Lead Texture Painter and 3D Modeler

  • Creature

TOMORROWLAND

  • Texture Painter and 3D Modeler

  • Hard-surface, Character

___________________________________________________________________________________

April 2012 - Sept 2013: Rhythm and Hues Studios - Vancouver, BC

PERCY JACKSON: SEA OF MONSTERS

  • Lead Texture Painter

  • Creature, Hard-surface

___________________________________________________________________________________

Sept 2011 - April 2012: Moving Picture Company - Vancouver, BC

JACK THE GIANT SLAYER

  • 3D Modeler

  • Environment, Character

___________________________________________________________________________________

Jan 2010 - Sept 2011: Rising Sun Pictures - Adelaide, Australia

JOURNEY TO THE CENTER OF THE EARTH 2: MYSTERIOUS ISLAND

  • 3D Modeler and Texture Painter

  • Creature, Character

GREEN LANTERN

  • 3D Modeler, Texture Painter and Lookdev Artist

  • Hard-surface, Character

HARRY POTTER AND THE DEATHLY HALLOWS: PART 1

  • 3D Modeler, Texture Painter and 3D Concept Artist

  • Character, Creature, Environment

___________________________________________________________________________________

Aug 2008 - Dec 2009: Rhythm and Hues Studios - Los Angeles, CA

THE A-TEAM

  • Texture Painter

  • Hard-surface

CABIN IN THE WOODS

  • Texture Painter

  • Creature, Hard-surface

NIGHT AT THE MUSEUM: BATTLE OF THE SMITHSONIAN

  • Junior Texture Painter

  • Character, Hard-surface

 

TECHNICAL SKILLS

PROFICIENT: Maya, Blender, Photoshop, Substance Painter, Mari, Zbrush, Fusion 360, Mudbox, Marvelous Designer, Keyshot, Octane, Marmoset Toolbag

FAMILIAR: Frostbite, Unreal Engine, Modo, Vray, After Effects

 

EDUCATION

2006 - 2008: Gnomon School of Visual Effects - Hollywood, CA

  • High-End CG Certificate Program

___________________________________________________________________________________

2002 - 2006: Keene State College - Keene, NH

  • Bachelor of Arts: Graphic Design